Spells by Class: Sorcerer

Cantrip 1 2 3 4 5 6 7 8 9
Animate Objects

Animate Objects

Objects come to life at your command. Choose up to ten nonmagical objects within range that are not being worn… More
Cloudkill

Cloudkill

You create a 20-foot-radius sphere of poisonous, yellow-green fog centered on a point you choose within range. The fog spreads… More
Cone of Cold

Cone of Cold

A blast of cold air erupts from your hands. Each creature in a 60-foot cone must make a constitution saving… More
Creation

Creation

You pull wisps of shadow material from the Shadowfell to create a nonliving object of vegetable matter within range: soft… More
Dominate Person

Dominate Person

You attempt to beguile a humanoid that you can see within range. It must succeed on a wisdom saving throw… More
Hold Monster

Hold Monster

Choose a creature you can see and reach. The target must make a saving throw of Wisdom or be paralyzed… More
Insect Plague

Insect Plague

Swarming, biting locusts fill a 20-foot-radius sphere centered on a point you choose within range. The sphere spreads around corners.… More
Seeming

Seeming

This spell allows you to change the appearance of any number of creatures that you can see within range. You… More
Telekinesis

Telekinesis

You gain the ability to move or manipulate creatures or objects by thought. When you cast the spell, and as… More
Teleportation Circle

Teleportation Circle

As you cast the spell, you draw a 10-foot-diameter circle on the ground inscribed with sigils that link your location… More
Wall of Stone

Wall of Stone

A nonmagical wall of solid stone springs into existence at a point you choose within range. The wall is 6… More