Spells by Class: Sorcerer

Cantrip 1 2 3 4 5 6 7 8 9
Blink

Blink

Roll a d20 at the end of each of your turns for the duration of the spell. On a roll… More
Clairvoyance

Clairvoyance

You create an invisible sensor within range in a location familiar to you (a place you have visited or seen… More
Counterspell

Counterspell

You attempt to interrupt a creature in the process of casting a spell. If the creature is casting a spell… More
Daylight

Daylight

A 60-foot-radius sphere of light spreads out from a point you choose within range. The sphere is bright light and… More
Dispel magic

Dispel Magic

Choose one creature, object, or magical effect within range. Any spell of 3rd level or lower on the target ends.… More
Fear

Fear

You project a phantasmal image of a creature’s worst fears. Each creature in a 30-foot cone must succeed on a… More
Fireball

Fireball

A bright streak flashes from your pointing finger to a point you choose within range and then blossoms with a… More
Fly

Fly

You touch a willing creature. The target gains a flying speed of 60 feet for the duration. When the spell… More
Gaseous Form

Gaseous Form

You transform a willing creature you touch, along with everything it’s wearing and carrying, into a misty cloud for the… More
Haste

Haste

Choose a willing creature that you can see within range. Until the spell ends, the target’s speed is doubled, it… More
Hypnotic Pattern

Hypnotic Pattern

You create a twisting pattern of colors that weaves through the air inside a 30-foot cube within range. The pattern… More
Lightning Bolt

Lightning Bolt

A stroke of lightning forming a line 100 feet long and 5 feet wide blasts out from you in a… More
Major Image

Major Image

You create the image of an object, a creature, or some other visible phenomenon that is no larger than a… More
Protection from Energy

Protection From Energy

For the duration, the willing creature you touch has resistance to one damage type of your choice: acid, cold, fire,… More
Sleet Storm

Sleet Storm

Until the spell ends, freezing rain and sleet fall in a 20-foot-tall cylinder with a 40-foot radius centered on a… More
Slow

Slow

You alter time around up to six creatures of your choice in a 40-foot cube within range. Each target must… More
Stinking Cloud

Stinking Cloud

You create a 20-foot-radius sphere of yellow, nauseating gas centered on a point within range. The cloud spreads around corners,… More
Tongues

Tongues

This spell grants the creature you touch the ability to understand any spoken language it hears. Moreover, when the target… More
Water Breathing

Water Breathing

This spell gives a maximum of ten willing creatures within range and you can see, the ability to breathe underwater… More
Water Walk

Water Walk

This spell grants the ability to move across any liquid surface–such as water, acid, mud, snow, quicksand, or lava–as if… More