Sanctuary
You ward a creature within range against attack. Until the spell ends, any creature who targets the warded creature with an attack or a harmful spell must first make a wisdom saving throw. On a failed save, the creature must choose a new target or lose the attack or spell. This spell doesn’t protect the warded creature from area effects, such as the explosion of a fireball.
If the warded creature makes an attack or casts a spell that affects an enemy creature, this spell ends.
Casting Time: 1 bonus action
Range: 30 feet
Attack Save: Wisdom
Duration: 1 minute
Classes:
Cleric
Components:
Verbal, Somatic, Material *
*A small silver mirror.
Credits: SRD 5.1