Fireball
A bright streak flashes from your pointing finger to a point you choose within range and then blossoms with a low roar into an explosion of flame. Each creature in a 20-foot-radius sphere centered on that point must make a dexterity saving throw. A target takes 8d6 fire damage on a failed save, or half as much damage on a successful one.
The fire spreads around corners. It ignites flammable objects in the area that aren’t being worn or carried.
When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d6 for each slot level above 3rd.
Casting Time: 1 action
Range: 150 feet
Attack Save: Dexterity
Damage Type: Fire
Damage at Slot Level:
- [3] 8d6
- [4] 9d6
- [5] 10d6
- [6] 11d6
- [7] 12d6
- [8] 13d6
- [9] 14d6
Duration: Instantaneous
Components:
Verbal, Somatic, Material *
*A tiny ball of bat guano and sulfur.
Credits: SRD 5.1