Finger of Death
You send negative energy coursing through a creature that you can see within range, causing it searing pain. The target must make a constitution saving throw. It takes 7d8 + 30 necrotic damage on a failed save, or half as much damage on a successful one.
A humanoid killed by this spell rises at the start of your next turn as a zombie that is permanently under your command, following your verbal orders to the best of its ability.
Casting Time: 1 action
Range: 60 feet
Attack Save: Constitution
Damage Type: Necrotic
Damage at Slot Level:
- [7] 7d8 + 30
Duration: Instantaneous
Components:
Verbal, Somatic
Credits: SRD 5.1