Blight
Necromantic energy washes over a creature of your choice that you can see within range, draining moisture and vitality from it. The target must make a constitution saving throw. The target takes 8d8 necrotic damage on a failed save, or half as much damage on a successful one. The spell has no effect on undead or constructs.
If you target a plant creature or a magical plant, it makes the saving throw with disadvantage, and the spell deals maximum damage to it.
If you target a nonmagical plant that isn’t a creature, such as a tree or shrub, it doesn’t make a saving throw; it simply withers and dies.
When you cast this spell using a spell slot of 5th level of higher, the damage increases by 1d8 for each slot level above 4th.
- [4] 8d8
- [5] 9d8
- [6] 10d8
- [7] 11d8
- [8] 12d8
- [9] 13d8
Credits: SRD 5.1