Half-Orc
Half-Orcs are a powerful and hardy race, born from the union of humans and orcs. They combine the physical prowess and resilience of their orc ancestry with the versatility and adaptability of humans. Half-Orcs are often larger and more robust than their human counterparts, with distinctive orcish features such as tusk-like teeth and prominent brows.
Raised in a world that often misunderstands or fears them, Half-Orcs can face prejudice and adversity. However, their tough upbringing grants them a tenacious spirit and determination to prove their worth and prove wrong those who underestimate them.
With their orcish heritage, Half-Orcs possess a natural affinity for combat, excelling as warriors and barbarians. They have the ability to shrug off injuries that would incapacitate others, and their relentless ferocity in battle makes them formidable foes.
Despite their orcish heritage, Half-Orcs are not solely defined by their warrior instincts. They can also possess the adaptability and intelligence of humans, allowing them to thrive in a variety of roles, from skilled rogues to inspiring leaders.
Half-Orcs’ unique blend of strength, resilience, and potential for redemption makes them compelling and multifaceted characters in any campaign, challenging stereotypes and proving that their worth goes beyond their lineage.
Age
Half-orcs mature a little faster than humans, reaching adulthood around age 14. They age noticeably faster and rarely live longer than 75 years.Alignment
Half-orcs inherit a tendency toward chaos from their orc parents and are not strongly inclined toward good. Half-orcs raised among orcs and willing to live out their lives among them are usually evil.
Size
Half-orcs are somewhat larger and bulkier than humans, and they range from 5 to well over 6 feet tall.Your size is medium.
Speed
Your base walking speed is 30 feet.
Your base swimming speed is 15 feet.
Your base climbing speed is 15 feet.
Languages
You can speak, read, and write: Common, Orc.
Ability Score Increase
- Strength: +2
- Constitution: +1
Skill Proficiency
You have the following skills: Intimidation.
Race Features
Darkvision
Thanks to your orc blood, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.
Menacing
You gain proficiency in the Intimidation skill.
Relentless Endurance
When you are reduced to 0 hit points but not killed outright, you can drop to 1 hit point instead. You can’t use this feature again until you finish a long rest.
Savage Attacks
When you score a critical hit with a melee weapon attack, you can roll one of the weapon’s damage dice one additional time and add it to the extra damage of the critical hit.
Credits: SRD 5.1