Efreeti
Large elemental, lawful evil
Environment: Desert
An Efreeti is a powerful elemental creature hailing from the Plane of Fire. These formidable beings are known for their fiery nature, cunning intellect, and commanding presence.
Efreetis possess a humanoid shape but are larger and more imposing, standing around 12 feet tall. Their bodies radiate heat and are often wreathed in flames, giving them an intimidating appearance. They have red or orange skin, sharp features, and glowing eyes that seem to flicker like flames.
As beings of fire, Efreetis have a mastery over flame and heat. They can summon and manipulate fire, conjuring scorching flames and hurling fireballs at their enemies. They are skilled in combat, wielding fiery weapons with precision and strength. They also have the ability to transform into a swirling cloud of smoke or fire, granting them swift movement and the ability to bypass obstacles.
Efreetis possess a keen intellect and are skilled in deception and manipulation. They are known to make bargains and strike deals, often seeking to gain power or wealth through clever negotiations. However, their true loyalty lies with themselves, and they are not to be trusted easily.
These elemental creatures are often encountered in hot and arid environments, such as deserts or volcanic regions. They may be found ruling over fire genies or commanding armies of fire elementals. Their desire for power and dominance drives them to seek out opportunities to increase their influence and expand their fiery domains.
Encountering an Efreeti in the game world can be a dangerous and intriguing experience. Players must be prepared for the intense heat and deadly fire-based attacks. Negotiating with an Efreeti can be a test of wit and cunning, as they are skilled manipulators who may try to exploit any weakness or loophole in an agreement.
Defeating an Efreeti requires careful planning, exploiting their vulnerabilities to cold or water-based attacks, and utilizing clever tactics to overcome their formidable fire-based abilities.
Special Abilities
Elemental Demise
If the efreeti dies, its body disintegrates in a flash of fire and puff of smoke, leaving behind only equipment the djinni was wearing or carrying.
Innate Spellcasting
The efreeti’s innate spell casting ability is Charisma (spell save DC 15, +7 to hit with spell attacks). It can innately cast the following spells, requiring no material components:
At will: detect magic
3/day: enlarge/reduce, tongues
1/day each: conjure elemental (fire elemental only), gaseous form, invisibility, major image, plane shift, wall of fire
Actions
- Multiattack: The efreeti makes two scimitar attacks or uses its Hurl Flame twice.
- Scimitar: Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 6) slashing damage plus 7 (2d6) fire damage.
- Hurl Flame: Ranged Spell Attack: +7 to hit, range 120 ft., one target. Hit: 17 (5d6) fire damage.
Speed
Damage Immunities
fireProficiencies
- Saving Throw: INT +7
- Saving Throw: WIS +6
- Saving Throw: CHA +7
Senses
- Passive Perception: 12
- Darkvision: 120′
Languages
IgnanCredits: SRD 5.1