Cloud Giant
Huge giant, any alignment
Environment: Mountain
A Cloud Giant is a massive and powerful creature that dwells high above the mortal realms, often residing in floating castles or fortresses amidst the clouds. They are among the mightiest of giants, towering over other creatures with their immense size and strength.
As masters of the skies, Cloud Giants have the ability to control and manipulate weather, summoning gusts of wind, conjuring lightning bolts, and creating thick clouds. They often use these powers to guard their lofty domains or to enforce their will upon lesser creatures.
Cloud Giants are not inherently malevolent, but they can be aloof and indifferent to the concerns of mortals. However, they are known to value art, music, and intellectual pursuits, and may take an interest in talented individuals who capture their attention.
Encountering a Cloud Giant can be a rare and awe-inspiring experience for adventurers, as their presence alone commands respect and caution. Engaging with a Cloud Giant requires diplomacy and tact, as they may view intruders into their domain as trespassers deserving of punishment.
Special Abilities
Keen Smell
The giant has advantage on Wisdom (Perception) checks that rely on smell.
Innate Spellcasting
The giant’s innate spellcasting ability is Charisma. It can innately cast the following spells, requiring no material components:
At will: detect magic, fog cloud, light
3/day each: feather fall, fly, misty step, telekinesis
1/day each: control weather, gaseous form
Actions
- Multiattack: The giant makes two morningstar attacks.
- Morningstar: Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 21 (3d8 + 8) piercing damage.
- Rock: Ranged Weapon Attack: +12 to hit, range 60/240 ft., one target. Hit: 30 (4d10 + 8) bludgeoning damage.
Speed
Proficiencies
- Saving Throw: CON +10
- Saving Throw: WIS +7
- Saving Throw: CHA +7
- Skill: Insight +7
- Skill: Perception +7
Senses
- Passive Perception: 17
Languages
Common, GiantCredits: SRD 5.1