Boar
Medium beast, unaligned
Environment: Forest, Grassland, Hill
A boar is a medium-sized creature known for its sturdy build, sharp tusks, and wild temperament. It has a muscular body covered in coarse fur, typically brown or black in coloration. The boar’s head is characterized by its powerful snout, from which its impressive tusks protrude.
Boars are known for their ferocity and aggressive nature. They are often found in forests, grasslands, and other wilderness areas, where they roam in search of food. When threatened or provoked, boars will charge at their enemies, using their tusks to slash and gore their opponents. Their strong physique allows them to deliver powerful charges and withstand a significant amount of damage.
In combat, boars can be relentless and unpredictable. They possess a natural resilience and stubbornness that makes them difficult to deter. A boar’s tenacity combined with its charging attacks can pose a threat even to experienced adventurers.
While boars are generally considered aggressive creatures, they can also be found in domesticated settings, serving as loyal companions or beasts of burden. Trained boars can be used for various purposes, such as hunting, transportation, or even as a formidable addition to a battle formation.
Encountering a boar in the wild requires caution, as provoking or underestimating these creatures can lead to dangerous consequences. Their powerful charges and sharp tusks make them formidable opponents, even for seasoned adventurers.
Special Abilities
Charge
If the boar moves at least 20 ft. straight toward a target and then hits it with a tusk attack on the same turn, the target takes an extra 3 (1d6) slashing damage. If the target is a creature, it must succeed on a DC 11 Strength saving throw or be knocked prone.
Relentless
If the boar takes 7 damage or less that would reduce it to 0 hit points, it is reduced to 1 hit point instead.
Usage: Recharge after short or long rest.
Actions
- Tusk: Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) slashing damage.
Speed
Senses
- Passive Perception: 9
Credits: SRD 5.1