Veil of Shadows
You have refined your mastery of illusion magic to such an extent that the boundary between reality and illusion blurs for your enemies. You gain the following benefits:
- When you cast an illusion spell, enemies have disadvantage on their saving throws to disbelieve it for the first round.
- As a bonus action, you can make yourself appear as though you've teleported up to 30 feet to an unoccupied space that you can see. You don't actually move; this is an illusion. Anyone who interacts with the space you seemed to teleport to can make an Intelligence (Investigation) check against your spell save DC to recognize the illusion.
- Once per long rest, you can imbue an illusion spell with an aura of authenticity, making it impossible to disbelieve for 1 round. This feature doesn't work on spells higher than 3rd level.
This feat would be especially useful for spellcasters who specialize in illusion magic or deception.
- Ambidextrous
- Analytical Thinker
- Arcane Bane
- Arcane Marksman
- Arcane Novice
- Armor Master
- Arsenal Expert
- Athlete Extraordinaire
- Battle Enchanter
- Brawler
- Brilliant
- Brutal Striker
- Charismatic Commander
- Dead Shot
- Dungeon Explorer
- Eagle-eyed
- Elemental Channeler
- Elemental Expert
- Field Medic
- Fortunate One
- Grappler
- Great Weapon Champion
- Guardian
- Heavy Armor Master
- Juggernaut
- Light Armor Specialist
- Lore Whisperer
- Master Tactician
- Master of Disguise
- Mimic
- Mounted Warrior
- Polyglot
- Ready for Action
- Resilient Constitution
- Resilient Vitality
- Shadow Walker
- Shield Warden
- Shielding Strike
- Staff and Spear Adept
- Stalwart
- Swift Strider
- Veil of Shadows
- Versatile Expert
Credits: Squire 5