Field Medic
You are a well-versed emergency healer, trained to respond quickly and efficiently to injuries on the battlefield or in dire situations. Your skill set includes the following:
- When you use a Healer's Kit to stabilize a dying creature, that creature also regains hit points equal to your Wisdom modifier + the creature's Constitution modifier (minimum of 1).
- You can use a bonus action to administer a healing potion or apply a Healer's Kit to yourself or a creature within 5 feet of you.
- During a short rest, you can prepare herbal poultices using a Healer's Kit. A creature can use these poultices to regain hit points equal to your Wisdom modifier when applied. You can prepare a number of these equal to half your Wisdom modifier (rounded down, minimum of one).
- As an action, you can examine a creature and diagnose a condition affecting it, granting you advantage on Medicine checks to treat that condition for the next 24 hours.
This feat allows you to be more than just a quick responder; you become an invaluable asset to your team, capable of delivering effective medical aid when it matters most.
- Ambidextrous
- Analytical Thinker
- Arcane Bane
- Arcane Marksman
- Arcane Novice
- Armor Master
- Arsenal Expert
- Athlete Extraordinaire
- Battle Enchanter
- Brawler
- Brilliant
- Brutal Striker
- Charismatic Commander
- Dead Shot
- Dungeon Explorer
- Eagle-eyed
- Elemental Channeler
- Elemental Expert
- Field Medic
- Fortunate One
- Grappler
- Great Weapon Champion
- Guardian
- Heavy Armor Master
- Juggernaut
- Light Armor Specialist
- Lore Whisperer
- Master Tactician
- Master of Disguise
- Mimic
- Mounted Warrior
- Polyglot
- Ready for Action
- Resilient Constitution
- Resilient Vitality
- Shadow Walker
- Shield Warden
- Shielding Strike
- Staff and Spear Adept
- Stalwart
- Swift Strider
- Veil of Shadows
- Versatile Expert
Credits: Squire 5