Monarch
You were born or chosen to rule, destined to sit on a throne and govern a realm. Whether you were a wise and just king, a fair and balanced queen, a bold emperor, or perhaps a reclusive regent, you have known the burden of ruling.
Skill Proficiencies: History, Persuasion
Tool Proficiencies: Gaming Set
Languages: 1 of your choice.
Equipment
A signet ring, sealing wax, and a parchment scroll of pedigree, a set of fine clothes, a coin purse containing 25 gp, and a small token of your reign (like a miniature crown or scepter).
You start with the following equipment, in addition to the equipment granted by your class:
- signet ring and sealing wax and parchment (one sheet)
- clothes, fine
Feature: Royal Favor
As a Monarch, you command respect and favor from those who are loyal to your rule or remember your reign. In your former kingdom or domain, you can gain an audience with local nobles or other rulers, and you can requisition simple equipment or horses for temporary use. You may also have a safe haven in the form of one of your residences or estates.
Suggested Characteristics
Monarchs are shaped by the enormous responsibilities of their crowns. They often possess a regal bearing and command presence, but they may be out of touch with the plight of the common folk. They also have their unique philosophies on governance, power, and diplomacy.
d8 | Personality Trait |
---|---|
d1 | I speak in proclamations and prefer formal address. |
d2 | I am used to getting my way and can become indignant if challenged. |
d3 | I am overly cautious, knowing my actions affect many lives. |
d4 | I have a grand vision for the realm that I keep trying to enact. |
d5 | I frequently quote laws, philosophers, and stratagems. |
d6 | I am slow to trust, but incredibly loyal once trust is earned. |
d7 | I am oblivious to the hardships of common life. |
d8 | I have a story or analogy for every situation, usually involving past rulers. |
d6 | Ideal |
---|---|
d1 | Unity: A good ruler makes a realm strong and its people united. (Lawful) |
d2 | Freedom: The best government is the least government. (Chaotic) |
d3 | Benevolence: It is the duty of the ruler to protect and care for the people. (Good) |
d4 | Authority: Power is taken, not given. (Evil) |
d5 | Wisdom: Rule with an even hand and a balanced judgment. (Neutral) |
d6 | Legacy: A ruler's worth is measured by what is left behind. (Any) |
d6 | Bond |
---|---|
d1 | I still correspond with trusted advisors from my ruling days. |
d2 | I left behind a family member or loved one to act as regent in my absence. |
d3 | I was overthrown and seek to reclaim my throne. |
d4 | I am the last of my line and must ensure its continuation. |
d5 | My kingdom was destroyed, but I swear to build it anew. |
d6 | I have a secret alliance with another ruler that must not be revealed. |
d6 | Flaw |
---|---|
d1 | I am overly proud and look down on others. |
d2 | I'm out of touch with the needs and desires of the common folk. |
d3 | I can be overly dramatic and theatrical. |
d4 | I have a hard time making decisions without an array of advisors. |
d5 | I'm excessively paranoid about plots and schemes. |
d6 | I secretly doubt I was ever fit to rule. |
Credits: Squire 5