Mariner
You've spent years navigating the vast oceans, wrestling with the elements, and facing dangers from deadly sea creatures to ruthless pirates. You know the language of the sea, the knots, the tides, and the stars that guide you. Whether you served on a merchant vessel, a navy ship, or a pirate crew, the call of the sea is ingrained in your soul.
Skill Proficiencies: Athletics, Survival
Tool Proficiencies: Navigator’s Tools and one from Gaming Set or Musical Instrument
Languages: 1 of your choice.
Equipment
A small trinket from a far-off land, a set of common clothes, navigational tools, a belaying pin (club), 50 feet of hempen rope, and a pouch containing 10 gp.
You start with the following equipment, in addition to the equipment granted by your class:
- clothes, common
- navigator's tools
- club
- rope, hempen (50 feet)
Feature: Sea Legs
You are at home on a ship. When you and your party secure passage on a sailing vessel, you can offer your maritime skills to the crew. In return, the cost of your group’s passage is halved. Additionally, your extensive experience at sea helps you to predict weather changes and sense approaching storms, giving you and your party time to prepare.
Suggested Characteristics
Mariners have seen many wonders and faced countless perils. The sea shapes their beliefs, their personality, and their fears.
d8 | Personality Trait |
---|---|
d1 | I hum or sing sea shanties quietly to myself when idle or bored. |
d2 | I find solace in the sound of crashing waves and gulls. |
d3 | I am deeply superstitious and consider bad luck a serious omen. |
d4 | I speak in nautical terms even when on land. |
d5 | I have endless tales of high-seas adventure and love sharing them. |
d6 | I always want to be the one at the helm, steering and in control. |
d7 | I get restless and irritable when I'm away from the sea for too long. |
d8 | I value teamwork and know that every role on a ship is important. |
d6 | Ideal |
---|---|
d1 | Freedom: The open sea represents ultimate freedom. (Chaotic) |
d2 | Duty: Every crewmember has a role and a responsibility. (Lawful) |
d3 | Adventure: The sea promises new horizons and untold stories. (Any) |
d4 | Wealth: I sail to amass riches, either through trade or other means. (Neutral) |
d5 | Protection: It’s our duty to protect the waters from threats. (Good) |
d6 | Mystery: The sea holds deep secrets, and I aim to uncover them. (Neutral) |
d6 | Bond |
---|---|
d1 | My ship is my most treasured possession. |
d2 | I owe my life to a fellow sailor who once saved me from drowning. |
d3 | I left behind a loved one to pursue a life at sea. |
d4 | I was once betrayed by a crewmate, and seek to find and confront them. |
d5 | An ancestral artifact was lost at sea, and I aim to recover it. |
d6 | My ultimate goal is to find a legendary hidden treasure. |
d6 | Flaw |
---|---|
d1 | I am overly proud and refuse to back down, even when I should. |
d2 | I can't resist the allure of a risky wager or bet. |
d3 | I am secretly terrified of a particular sea creature after a near-death experience. |
d4 | I hold grudges and have a hard time forgiving slights. |
d5 | I can be too trusting when I hear tales of treasure and wealth. |
d6 | I have a debilitating fear of storms, which I keep secret from others. |
Credits: Squire 5