Guttersnipe
You grew up on the streets, scraping together what little you could to survive. Your life was hard, but it taught you how to fend for yourself through cunning, strength, or trickery. Now, those street-smarts are your ticket to a better life. You know how to navigate the underbelly of society, making you a valuable asset for tasks that require less-than-legal expertise.
Skill Proficiencies: Sleight of Hand, Stealth
Tool Proficiencies: Thieves’ Tools and Gaming Set
Languages: 1 of your choice that is common in your area (i.e. the language of a local thieves' guild or the slang of the city streets).
Equipment
A small trinket you’ve managed to steal, a set of common clothes, a small knife, a hood or mask for concealing your identity, and a pouch containing 10 gp.
You start with the following equipment, in addition to the equipment granted by your class:
- clothes, common
- small knife
Feature: Streetwise
You have an innate sense of understanding urban environments. You can find shortcuts through cities, identify the quickest routes to escape, and know where to find the black market. You can also find a place to hide, lay low, or obtain illicit goods or information more easily than others.
Suggested Characteristics
Growing up on the streets can shape your personality in a variety of ways. Some guttersnipes become hardened, while others develop a strong sense of community and friendship.
d8 | Personality Trait |
---|---|
d1 | I am highly protective of my personal belongings. |
d2 | I'm quick to flee when things go south; better safe than sorry. |
d3 | A good insult is my preferred way of getting to know someone. |
d4 | I always have a joke or sarcastic remark ready. |
d5 | I like to brag about my "acquisitions", even if they're just minor trinkets. |
d6 | I’m more comfortable sleeping outside than in a bed. |
d7 | I can't resist helping someone in a tight spot. |
d8 | I trust no one completely and believe everyone has an angle. |
d6 | Ideal |
---|---|
d1 | Freedom: The streets have taught me that freedom is the highest good. (Chaotic) |
d2 | Community: I look out for those who look out for me – like a street family. (Good) |
d3 | Survival: It's a harsh world, and I'll do what it takes to make it. (Neutral) |
d4 | Ambition: One day, I'll rise to the top of the underworld. (Any) |
d5 | Revenge: Those who have wronged me will pay. (Evil) |
d6 | Adaptability: Blend in and get by. Don't rock the boat. (Neutral) |
d6 | Bond |
---|---|
d1 | I owe a significant debt to a kind stranger who took me in. |
d2 | I was separated from a sibling at a young age and have been searching for them ever since. |
d3 | An old mentor taught me everything I know about thieving, and they mean the world to me. |
d4 | I love a local neighborhood as if it were an extension of myself. |
d5 | A specific lawman has always let me go. I owe them, whether I like it or not. |
d6 | A cruel gang leader sees me as a threat and wants me gone from their territory. |
d6 | Flaw |
---|---|
d1 | I have a "get-rich-quick" mentality and take too many risks. |
d2 | I sometimes take things that don’t belong to me without thinking. |
d3 | I'm slow to trust, and even slower to forgive. |
d4 | I have a secret that, if exposed, could ruin me in the underworld. |
d5 | My vices can get the better of me. |
d6 | I'm notorious for making promises I can't keep. |
Credits: Squire 5