Harm
You unleash a virulent disease on a creature that you can see within range. The target must make a constitution saving throw. On a failed save, it takes 14d6 necrotic damage, or half as much damage on a successful save. The damage can’t reduce the target’s hit points below 1. If the target fails the saving throw, its hit point maximum is reduced for 1 hour by an amount equal to the necrotic damage it took. Any effect that removes a disease allows a creature’s hit point maximum to return to normal before that time passes.
Casting Time: 1 action
Range: 60 feet
Attack Save: Constitution
Damage Type: Necrotic
Damage at Slot Level:
- [6] 14d6
Duration: Instantaneous
Classes:
Cleric
Components:
Verbal, Somatic
Credits: SRD 5.1