Rock Gnome

Rock Gnome

Rock Gnome

Rock Gnomes are a subrace of gnomes known for their industrious nature and talent for craftsmanship. They are typically found living in bustling underground cities or secluded workshops, surrounded by the hum of gears and the scent of fresh inventions.

Rock Gnomes have a deep fascination with mechanics and engineering. They are inventors and tinkerers, always seeking to improve and create new devices. Their skill in crafting wondrous gadgets and clockwork marvels is unmatched.

Despite their penchant for technology, Rock Gnomes remain joyful and lighthearted, finding delight in their creations and sharing their sense of wonder with others. They are known for their quirky sense of humor and their ability to bring levity to even the most serious situations.

Rock Gnomes’ ingenuity is not limited to invention alone; they are also skilled with illusion magic, often using it to add flair to their creations or play tricks on friends and foes.

Age

Gnomes mature at the same rate humans do, and most are expected to settle down into an adult life by around age 40. They can live 350 to almost 500 years.

Alignment

Gnomes are most often good. Those who tend toward law are sages, engineers, researchers, scholars, investigators, or inventors. Those who tend toward chaos are minstrels, tricksters, wanderers, or fanciful jewelers. Gnomes are good-hearted, and even the tricksters among them are more playful than vicious.

Size

Gnomes are between 3 and 4 feet tall and average about 40 pounds.

Your size is small.

Speed

Your base walking speed is 25 feet.

Your base swimming speed is 12 feet.

Your base climbing speed is 12 feet.

Languages

You can speak, read, and write: Common, Gnomish.

Ability Score Increase

  • Constitution: +1
  • Intelligence: +2

Race Features

You have all the features of your parent race, Gnome, plus the following:

Artificer’s Lore

Whenever you make an Intelligence (History) check related to magic items, alchemical objects, or technological devices, you can add twice your proficiency bonus, instead of any proficiency bonus you normally apply.

Tinker

You have proficiency with artisan’s tools (tinker’s tools). Using those tools, you can spend 1 hour and 10 gp worth of materials to construct a Tiny clockwork device (AC 5, 1 hp). The device ceases to function after 24 hours (unless you spend 1 hour repairing it to keep the device functioning), or when you use your action to dismantle it; at that time, you can reclaim the materials used to create it. You can have up to three such devices active at a time.

When you create a device, choose one of the following options:

Clockwork Toy: This toy is a clockwork animal, monster, or person, such as a frog, mouse, bird, dragon, or soldier. When placed on the ground, the toy moves 5 feet across the ground on each of your turns in a random direction. It makes noises as appropriate to the creature it represents.

Fire Starter: The device produces a miniature flame, which you can use to light a candle, torch, or campfire. Using the device requires your action.

Music Box: When opened, this music box plays a single song at a moderate volume. The box stops playing when it reaches the song’s end or when it is closed.

Credits: SRD 5.1